The Village 2020



This is a solo game enviroment design project. I made all the key assets for the scene based on my concept art, and delivered this imagneary space of mine inside Unreal Engine 4. Only the generic foliages and landscape materials are downloaded from the internet for the purpose of saving time.

Tools: unreal engine 4,   Autodesk Maya, Zbrush, Substance Painter, Substance Designer, Procrate, Photoshop

In this project, I perfromed my skill on,
  • 3D designing
  • modeling
  • texturing
  • UE4 Materials


I expanded my learning on,
  • pipeline game asset making
  • Zbrush
  • post processing volume
  • customize collisions
  • Level of details
Los Angeles, California